Jérôme PERRIN (Briffa)

GAME/LEVEL DESIGNER / NOVEL WRITER

Ex-Rédacteur Puissance Nintendo (GOOMBA-PN)

TESTS - DOSSIERS - AVANT PREMIERES - SALONS

DOWNLOAD RESUME

Bénévole NORGEEK

Rétrogaming - Esport - Prévention dangers des écrans

GAMES RELEASED

TOUR DE FRANCE / PRO CYCLING MANAGER 2014
(xbox360/ps3/ps4/PC)

CYANIDE STUDIO

LEVEL DESIGNER D’ETAPE

84 GAME STUDIO

  • GAME DESIGN
  • LEVEL DESIGN
  • ART
  • CODE

DEMOS

R.O.P.E
UNITY WEBPLAYER

STUDENT GROUP PROJECT GAMAGORA CLASS

  • RATIONAL LEVEL DESIGN
  • LEVEL DESIGN
  • BACK STORY DESIGN
  • PLAYTEST, DEBUG

ENGLISH PARTY
MOBILE

STUDENT GROUP PROJECT GAMAGORA CLASS

  • Création du mini-jeu Snow-fight (gameplay, facteur pédagogique)

  • Debug et test du mini-jeu

YOU RE GONNA DIE
UNITY WEB PLAYER

GLOBAL GAME JAM 2013 LYON  – 48H TO MAKE A GAME (THEME : HEARTBEAT)

  • Game Design
  • Level design
  • Unity integration
  • Balancing

LEVEL DESIGN

HELM'S DEEP (CHIVALRY MEDIEVAL WARFARE) MODDING - UDK

  • FROM SCRATCH TO COMPLETE
  • Released Steam Workshop (2013)
  • 20000+subscribes
  • well-rated (+ 400 evaluation)
  • Iterate on player’s feedback

MASON PRISON (CHIVALRY MEDIEVAL WARFARE) MODDING - UDK

  • FROM SCRATCH TO COMPLETE
  • Released on Steam Workshop (2013)

JOUSTING (CHIVALRY MEDIEVAL WARFARE) MODDING - UDK

  • FROM SCRATCH TO COMPLETE
  • Released on Steam Workshop (2013)

WORK IN PROGRESS

I HAVE TO TELL YOU
UNITY ENGINE

NARRATIVE DRIVEN GAME

FIRST PERSON

ADAPTATION OF MY SHORT STORY : A Mountain’s Web

VERY EARLY STAGE